Senior Rendering Engineer

A diverse team of game developers creating amazing games that thrill players everywhere, currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter.
San Mateo, CA, USA
$98,000 - $160,000
Backend
Senior Software Engineer
Hybrid
5000+ Employees
3+ years of experience
Gaming

Description For Senior Rendering Engineer

2K, a leading game development company, is seeking a Senior Rendering Engineer to join their team working on Project ETHOS, an innovative free-to-play, 3rd person rogue-like hero shooter. This role presents an exciting opportunity to work at the intersection of cutting-edge graphics technology and game development.

The position requires a skilled engineer with 3-5 years of experience in real-time rendering and graphics programming. You'll be responsible for developing and optimizing rendering techniques for large-scale 3D environments across various platforms. The role involves close collaboration with artists and engineers to create visually stunning game experiences while maintaining performance standards.

As a Senior Rendering Engineer, you'll work with modern graphics APIs like DirectX 12, Vulkan, and Metal, implementing advanced rendering techniques and optimizing rendering pipelines. Your expertise in shader languages (GLSL, HLSL) and proficiency in C/C++ will be crucial for developing high-performance graphics solutions.

The ideal candidate should have strong knowledge of rendering techniques, including rasterization, ray tracing, and post-processing effects. Experience with Unreal Engine is particularly valuable, as is familiarity with graphics debugging tools like PIX or RenderDoc.

2K offers a competitive salary range of $98,000 to $160,000 per year for this position in California, along with potential bonuses and equity awards. The role is hybrid, requiring 3 days per week in the San Mateo office. You'll be joining a diverse team of developers driven by a passion for creating amazing games, working in an environment that values inclusivity, innovation, and technical excellence.

This is an excellent opportunity for a skilled rendering engineer who wants to make a significant impact on a new game project while working with a talented team at a major gaming company. The position offers both technical challenges and creative opportunities, making it ideal for someone who wants to push the boundaries of game graphics technology.

Last updated 3 minutes ago

Responsibilities For Senior Rendering Engineer

  • Solve complex problems in a collaborative and creative environment across multiple platforms
  • Excel at bringing design and artistic concepts to life by authoring, building, and managing runtime components
  • Understand, balance, explain, and negotiate trade-offs in fidelity, performance, and workflow
  • Quickly identify and leverage existing research, tools, and technologies to accelerate feature implementation
  • Reinforce best practices while effectively representing the interests and priorities of the rendering team

Requirements For Senior Rendering Engineer

  • 3-5 years of real-time rendering engineering/graphics programming experience, with demonstrated 3D math skills and proficiency in C/C++
  • Strong knowledge of rendering techniques, including rasterization, ray tracing, and post-processing effects
  • Expertise in shader languages (GLSL, HLSL) and experience in shader development
  • Proficiency with GPU APIs (e.g., OpenGL, DirectX) and modern graphics APIs such as DirectX 12, Vulkan, or Metal
  • Excellent written and verbal communication and teamwork abilities
  • Ability to research, analyze, and optimize code for performance
  • Experience with leading game engines, particularly Unreal Engine

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