2K, a leading game development company, is seeking a Senior Rendering Engineer to join their team working on Project ETHOS, an innovative free-to-play, 3rd person rogue-like hero shooter. This role presents an exciting opportunity to work at the intersection of cutting-edge graphics technology and game development.
The position requires a skilled engineer with 3-5 years of experience in real-time rendering and graphics programming. You'll be responsible for developing and optimizing rendering techniques for large-scale 3D environments across various platforms. The role involves close collaboration with artists and engineers to create visually stunning game experiences while maintaining performance standards.
As a Senior Rendering Engineer, you'll work with modern graphics APIs like DirectX 12, Vulkan, and Metal, implementing advanced rendering techniques and optimizing rendering pipelines. Your expertise in shader languages (GLSL, HLSL) and proficiency in C/C++ will be crucial for developing high-performance graphics solutions.
The ideal candidate should have strong knowledge of rendering techniques, including rasterization, ray tracing, and post-processing effects. Experience with Unreal Engine is particularly valuable, as is familiarity with graphics debugging tools like PIX or RenderDoc.
2K offers a competitive salary range of $98,000 to $160,000 per year for this position in California, along with potential bonuses and equity awards. The role is hybrid, requiring 3 days per week in the San Mateo office. You'll be joining a diverse team of developers driven by a passion for creating amazing games, working in an environment that values inclusivity, innovation, and technical excellence.
This is an excellent opportunity for a skilled rendering engineer who wants to make a significant impact on a new game project while working with a talented team at a major gaming company. The position offers both technical challenges and creative opportunities, making it ideal for someone who wants to push the boundaries of game graphics technology.