Graphics Programmer

Animation Inc. revolutionizes human-AI interaction with real-time generative animation technology, developed by ex-Meta engineers and artists.
Graphics
Senior Software Engineer
Remote
5+ years of experience
AI · Gaming
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Description For Graphics Programmer

Animation Inc. is at the forefront of revolutionizing human-AI interaction through real-time generative animation technology. Developed by former Meta engineers and artists, our technology enables the creation and customization of lifelike virtual characters with emotion detection and AI-driven behaviors, all running locally on mobile devices.

As our Graphics Programmer, you'll be instrumental in developing and optimizing our rendering technology. This role combines technical expertise with creative innovation, working directly with artists to create cutting-edge animation systems. You'll be responsible for developing custom shaders, implementing advanced rendering features, and building tools for character visualization.

The ideal candidate brings 5+ years of graphics programming experience, deep knowledge of rendering pipelines, and strong mathematical foundations. We value professionals who can write high-performance code, understand low-level optimizations, and have experience with modern graphics APIs.

We offer a flexible remote work environment across Europe, top-tier equipment, and the opportunity to work with a talented team of innovators. You'll be part of shaping the future of AI-driven animation and communication, working on technology that's already showcased in our Anichat mobile app.

Join us if you're passionate about graphics programming, eager to push technical boundaries, and want to be part of a team that values responsibility, proactivity, and effective collaboration. This is your chance to make a significant impact in the evolving landscape of AI and animation technology.

Last updated a month ago

Responsibilities For Graphics Programmer

  • Work closely with artists to develop and maintain rendering pipeline for AI-driven characters with custom shaders
  • Develop and integrate new rendering features like dynamic lighting, soft shadows, post effects, hair rendering and particle systems
  • Help with building tools for visual character setup
  • Participate in graphics R&D and exploratory tasks

Requirements For Graphics Programmer

  • 5+ years of experience in graphics programming for games or interactive applications
  • Solid understanding of rendering pipeline, including vertex/pixel shaders, rasterization
  • Experience working with modern graphics APIs
  • Proficiency in C/C++ and ability to write high-performance code
  • Knowledge of data structures, multithreading, and low-level optimizations
  • Experience with Shader programming
  • Strong foundation in linear algebra, trigonometry, and rendering techniques
  • English proficiency (B1 or higher)
  • Conversational Russian, Ukrainian, or Belarusian for internal communication

Benefits For Graphics Programmer

  • Remote work flexibility across Europe
  • Top-of-the-line hardware – latest MacBook or any equipment needed
  • Coworking space coverage
  • Chance to work on cutting-edge AI technology
  • Collaborative team of engineers, artists, and innovators

Interested in this job?