Graphics (GPU) Architectural Modeling Engineer

A leading technology company that designs and manufactures consumer electronics, software, and services.
$143,100 - $264,200
Embedded
Mid-Level Software Engineer
In-Person
5,000+ Employees
3+ years of experience
Hardware
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Description For Graphics (GPU) Architectural Modeling Engineer

Apple's Silicon Technologies group is seeking a passionate Graphics (GPU) Architectural Modeling Engineer to join their team working on next-generation, high-performance, power-efficient processors and system-on-chip (SoC) designs. This role is crucial in developing pre-silicon functional and performance modeling of industry-leading low-power GPUs.

The position involves creating detailed models of architectural and micro-architectural aspects of various blocks and IPs in the GPU, understanding how they operate within the broader GPU design. You'll be responsible for developing architectural models for validation and verification, writing bit-accurate models for hardware/software co-validation, and creating timing-accurate models for performance validation.

As part of Apple's hardware team, you'll work closely with GPU hardware and software teams during model and design bring-up, handle regression failures debugging, and contribute to improving the modeling infrastructure. This role combines deep technical expertise in GPU architecture with strong programming skills in C++ and scripting languages.

The compensation package includes a competitive base salary range of $143,100 to $264,200, plus additional benefits such as stock options, comprehensive healthcare, retirement benefits, and education reimbursement. This is an excellent opportunity to work on cutting-edge GPU technology that powers millions of Apple devices worldwide.

The ideal candidate will have strong experience in computer architecture, particularly in GPU or parallel architectures, along with expertise in performance analysis and debug. Knowledge of the GPU Graphics Pipeline and experience with HDLs (Verilog, System Verilog, or VHDL) are highly valued.

Last updated 7 days ago

Responsibilities For Graphics (GPU) Architectural Modeling Engineer

  • Develop architectural models for GPU design development, validation, and verification
  • Write bit-accurate architectural models for HW/SW co-validation
  • Write timing-accurate architectural and micro-architectural models for performance validation
  • Support GPU hardware and software teams during model and design bring-up
  • Triage regression failures and debug failures to root cause
  • Improve modeling infrastructure

Requirements For Graphics (GPU) Architectural Modeling Engineer

Python
Ruby
  • Experience in C++ programming
  • Experience with C++ modeling of Computer Architectures
  • Experience with scripting languages Python, Ruby, or Perl
  • Minimum of BS + 3 years of relevant experience

Benefits For Graphics (GPU) Architectural Modeling Engineer

Medical Insurance
Dental Insurance
Vision Insurance
401k
Education Budget
Equity
Relocation Benefits
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Discounted products and free services
  • Education reimbursement
  • Stock options and employee stock purchase plan
  • Discretionary bonuses
  • Relocation assistance

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