Graphics (GPU) Design Verification Engineer

A world-leading technology company that designs, develops, and sells consumer electronics, software, and services.
$140,000 - $220,000
Hardware
Senior Software Engineer
In-Person
5,000+ Employees
5+ years of experience
Hardware

Description For Graphics (GPU) Design Verification Engineer

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!

Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs. This role requires expertise in computer architecture, verification methodologies, and programming skills to ensure the quality and reliability of Apple's GPU designs. The ideal candidate will have a strong background in hardware verification, experience with modern verification tools and methodologies, and excellent problem-solving abilities.

Last updated 8 hours ago

Responsibilities For Graphics (GPU) Design Verification Engineer

  • Modify and maintain UVM-based verification test bench components and environments
  • Modify and maintain Object-oriented functional models of the underlying design
  • Develop comprehensive constrained random test suites
  • Run simulations and debug design and test environment issues
  • Create & analyze functional coverage, enhance the test environment to target coverage holes
  • Work with GPU µArch & Design teams to clarify features and improve design specifications

Requirements For Graphics (GPU) Design Verification Engineer

  • BS in an engineering or computer science field with coursework in Computer Architecture
  • Experience with C++ or a similar Object Oriented programming language
  • Experience with Verilog or other HDLs

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