Apple's Silicon Technologies group is seeking a Graphics (GPU) Performance Analysis Architect to join their team. This role is part of the group responsible for designing and manufacturing next-generation, high-performance, power-efficient processors and system-on-chip (SoC). As part of the GPU Performance Analysis team, you'll work with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures.
The role involves developing comprehensive performance test plans, analyzing complex performance issues, and proposing innovative hardware solutions to enhance GPU performance. You'll be responsible for creating tools for efficient measurement and improvement of GPU performance, while working closely with cross-functional teams to validate functionality and quantify performance benefits of implemented features.
The ideal candidate brings extensive experience in computer architecture, GPU performance analysis, and programming expertise in OpenGL/CL, Metal API, Python, C, and C++. This position requires a minimum of 10 years of relevant experience and a BS degree. The role offers competitive compensation ranging from $166,600 to $296,300, along with comprehensive benefits including medical, dental, vision coverage, stock options, and educational reimbursement opportunities.
Working at Apple means joining a team that creates technology that powers millions of devices worldwide. You'll be part of an innovative environment where your contributions directly impact the performance and efficiency of Apple's renowned products. The position is based in San Diego, California, offering the opportunity to work with cutting-edge technology while collaborating with industry-leading professionals in hardware and software development.