Graphics (GPU) Performance Analysis Architect

Apple is a technology company that designs and develops consumer electronics, software, and services.
Backend
Principal Software Engineer
In-Person
5,000+ Employees
10+ years of experience
AI

Description For Graphics (GPU) Performance Analysis Architect

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices.

As a GPU Performance Analysis Engineer, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures. Your responsibilities will include developing performance test plans, analyzing performance issues, proposing hardware solutions, and developing tools for GPU performance measurement and improvement.

You'll be part of a team that's essential to Apple's success in creating cutting-edge GPU technology. Your work will directly impact the performance of Apple's devices, ensuring they continue to deliver the exceptional experience users expect. This role requires deep technical expertise in GPU architecture, strong analytical skills, and the ability to work collaboratively across different teams.

The ideal candidate will bring extensive experience in computer architecture, GPU performance analysis, and programming expertise in various APIs and languages. You'll need to be a fast learner with excellent problem-solving abilities and strong communication skills. This role offers the opportunity to work on groundbreaking technology that affects millions of users worldwide while being part of Apple's innovative hardware team.

If you're passionate about GPU technology, have a track record of solving complex performance challenges, and want to contribute to products that define the industry standard, this role offers an exciting opportunity to make a significant impact at Apple.

Last updated 14 hours ago

Responsibilities For Graphics (GPU) Performance Analysis Architect

  • Developing performance test plans to validate GPU performance
  • Analyzing performance issues to identify hardware and software problems
  • Proposing novel hardware solutions to improve GPU performance
  • Developing tools to aid in the efficient measurement, communication and improvement of GPU performance
  • Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software

Requirements For Graphics (GPU) Performance Analysis Architect

Python
  • Experience in computer architecture
  • Experience innovating new GPU architecture, hardware or software features to improve performance
  • Experience in GPU performance analysis
  • Experience in programming with OpenGL/CL and/or Metal API
  • Programming skills in Python, C and C++
  • BS + minimum of 10+ years of relevant experience

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