Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices.
As a GPU Performance Analysis Engineer, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple's future GPU architectures. Your responsibilities will include developing performance test plans, analyzing performance issues, proposing hardware solutions, and developing tools for GPU performance measurement and improvement.
The role requires strong expertise in computer and GPU architecture, with hands-on experience in GPU/CPU performance analysis and programming skills in Python, C, and C++. You'll need experience with graphics APIs like OpenGL/CL or Metal. We're looking for fast learners with excellent problem-solving abilities who can work effectively in a team environment under aggressive schedules.
This is an opportunity to directly impact the performance of Apple's future devices by optimizing GPU architectures and ensuring seamless integration between hardware and software components. You'll be working at the cutting edge of graphics technology, helping to push the boundaries of what's possible in mobile and desktop computing.
Join our team to be part of creating the next generation of Apple's industry-leading devices and contribute to technology that millions of people use every day. We offer a collaborative environment where your expertise in GPU architecture and performance analysis can make a real difference in shaping the future of computing.