Graphics (GPU) RTL Design Engineer

A leading technology company that designs and manufactures consumer electronics, software, and services.
Backend
Entry-Level Software Engineer
In-Person
5,000+ Employees
Hardware

Description For Graphics (GPU) RTL Design Engineer

Do you love creating elegant solutions to highly complex challenges? As part of Apple's Silicon Engineering group, you'll help design and manufacture next-generation, high-performance, power-efficient processors. You'll ensure Apple products and services can seamlessly and efficiently handle tasks that make them beloved by millions.

As a member of Apple's GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers used by millions daily. You will be responsible for delivering high-quality, low-power graphics IP that meets performance, timing, and area goals.

You will explore design trade-offs while exercising rigorous design principles and contribute to cutting edge microarchitectural specifications to design best in class GPUs. This role requires close collaboration with cross-functional teams in architecture, validation, modeling, and physical design.

The ideal candidate will combine technical expertise in computer architecture and hardware design with strong collaborative skills to thrive in Apple's innovative environment. This is an excellent opportunity to work on technology that directly impacts millions of users through Apple's renowned products.

The role offers the chance to work with industry-leading professionals in a company known for pushing technological boundaries while maintaining exceptional quality standards.

Last updated 2 days ago

Responsibilities For Graphics (GPU) RTL Design Engineer

  • Deliver high-quality, low-power graphics IP
  • Meet performance, timing, and area goals
  • Explore design trade-offs while maintaining rigorous design principles
  • Contribute to microarchitectural specifications
  • Collaborate with cross-functional teams in architecture, validation, modeling, and physical design

Requirements For Graphics (GPU) RTL Design Engineer

  • Understanding of fundamental computer architecture principles
  • Ability to code using System Verilog HDL
  • Knowledge of logic design, including simulation and debug
  • Understanding of timing analysis
  • BS + Minimum of 0 years of experience

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