Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. As a Graphics Software Engineer for Apple Vision Pro, you will be part of the team developing system level frameworks enabling amazing user experiences. Working in close collaboration with other innovative teams across Apple and VPG, you'll help create and optimize graphics technologies that power this groundbreaking device.
The role requires expertise in 3D engines, GPUs, Display stack and lower level programming. You'll be working in a dynamic and creative environment where you'll need to quickly evaluate and implement new ideas and technologies. Your responsibilities will include designing and implementing performance graphic algorithms and writing performant realtime lower level code.
This is an opportunity to work on cutting-edge technology that combines computer graphics, vision systems, and human-computer interaction. You'll be contributing to frameworks that enable creators to build surprising and delightful experiences for users of Apple Vision Pro.
The ideal candidate will have strong programming skills in C-style languages, deep knowledge of 3D graphics APIs like Metal or OpenGL, and solid understanding of computer graphics mathematics. Experience with VR/MR development, optical system design, and computational displays would be particularly valuable.
At Apple, you'll be part of a team that's pushing the boundaries of spatial computing, working on technology that's changing how people interact with digital content. You'll have access to world-class resources and the opportunity to work with some of the best minds in the industry. The role offers competitive compensation, comprehensive benefits, and the chance to contribute to a revolutionary product that's defining the future of computing.