Realtime Rendering and Graphics Software Engineer

A leading technology company that creates consumer electronics, software, and services.
$166,600 - $296,300
Graphics
Senior Software Engineer
In-Person
5,000+ Employees
5+ years of experience
AR/VR · Consumer

Description For Realtime Rendering and Graphics Software Engineer

Apple Maps is revolutionizing how users experience 3D worlds through their innovative rendering engine, used both in the Apple Maps app and hundreds of third-party applications. The Maps team is seeking a talented Graphics Software Engineer to join their dynamic team in Seattle. This role offers an exciting opportunity to shape the future of map rendering across Apple's diverse device ecosystem, from Apple Watch to Apple Vision Pro.

The position involves working on cutting-edge 3D rendering technology, developing algorithms and techniques that power spectacular Maps user experiences. As a key member of the team, you'll be instrumental in crafting a next-generation graphics engine while collaborating closely with the design team to create outstanding interactive graphics experiences.

The ideal candidate brings strong expertise in C++ programming, modern graphics APIs, and 3D geometry, combined with 5+ years of experience in realtime rendering applications. You'll be working in a collaborative environment where problem-solving skills and passion for feature refinement are essential.

This role offers competitive compensation ranging from $166,600 to $296,300, plus comprehensive benefits including medical coverage, stock options, and education reimbursement. Join Apple's Maps team to push the boundaries of map rendering technology and impact millions of users worldwide while working with industry-leading technology and talented colleagues in a supportive environment focused on innovation and excellence.

Last updated 3 days ago

Responsibilities For Realtime Rendering and Graphics Software Engineer

  • Design, prototype, and implement solutions for rendering interactive world models
  • Develop algorithms and techniques for Maps user-experience
  • Work on ground-breaking technology for 3D experiences
  • Help craft next-generation graphics engine
  • Work closely with design team to deliver interactive graphics experiences

Requirements For Realtime Rendering and Graphics Software Engineer

  • BA/BS and 5 years working on 3D realtime rendering applications
  • High proficiency in writing safe, performant C++ code
  • Knowledge of the graphics pipeline, modern rendering techniques, and image processing
  • Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages
  • Ability to solve problems in 3D geometry using linear algebra
  • Experience with all stages of software development, from prototyping to performance optimization
  • Solid debugging and problem-solving skills
  • Outstanding teamwork and communication skills
  • Passionate about owning and refining features

Benefits For Realtime Rendering and Graphics Software Engineer

Medical Insurance
Dental Insurance
Vision Insurance
401k
Equity
Education Budget
Relocation Benefits
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Employee stock purchase plan
  • Education reimbursement
  • Discretionary restricted stock unit awards
  • Discretionary bonuses
  • Relocation assistance

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