Apple Maps is revolutionizing how users experience 3D worlds, and we're seeking a talented Graphics Software Engineer to join our innovative team. This role focuses on developing the rendering engine that powers Apple Maps across all Apple devices, from Apple Watch to Apple Vision Pro. As part of our team, you'll be at the forefront of creating cutting-edge 3D experiences that millions of users interact with daily.
The position involves designing and implementing sophisticated rendering solutions that push the boundaries of what's possible in interactive mapping. You'll work with modern graphics APIs and technologies, applying your expertise in C++ and 3D graphics to create seamless, high-performance visualizations of the world.
Our team is responsible for the industry-leading 3D experience in Apple Maps, used both in Apple's own applications and by third-party developers. You'll be developing ground-breaking technology and algorithms that provide spectacular user experiences across various use cases and applications. Working closely with our design team, you'll help craft a next-generation graphics engine that sets new standards in interactive mapping.
The role offers competitive compensation between $166,600 and $296,300, comprehensive benefits including medical coverage, retirement benefits, and equity opportunities through stock programs. You'll be part of a collaborative team that values innovation, technical excellence, and the ability to solve complex challenges in 3D graphics and real-time rendering.
This is an exceptional opportunity for someone passionate about graphics engineering to make a significant impact on products used by millions of people worldwide. Join us in shaping the future of how people visualize and interact with maps across Apple's ecosystem.