Meta's Reality Labs is at the forefront of developing groundbreaking AR/VR technologies that are reshaping how people connect and interact. As a Graphics Software Engineer in the Reality Labs team, you'll be instrumental in creating innovative hardware and software solutions that define the future of the metaverse. The role combines advanced graphics programming with cutting-edge AR/VR technology, requiring expertise in real-time rendering, graphics optimization, and 3D graphics systems.
The position offers an opportunity to work on high-impact projects that directly influence Meta's vision for the future of social technology. You'll be developing sophisticated graphics frameworks and tools, working with state-of-the-art rendering technologies, and collaborating with cross-functional teams to push the boundaries of what's possible in AR/VR experiences.
The ideal candidate will bring strong technical expertise in graphics programming, particularly with C/C++, along with experience in modern graphics APIs and rendering techniques. You'll be working in Meta's Reality Labs division, which is dedicated to creating next-generation AR/VR experiences that will fundamentally transform how people interact with technology.
This role offers competitive compensation, including a comprehensive benefits package, and the chance to work on technology that will define the next era of computing. You'll be joining a team of world-class experts in a company known for its innovative approach to technology and social connection. The position is based in Los Angeles, CA, offering the opportunity to work in one of tech's most dynamic environments while contributing to projects that will shape the future of human interaction and computing.