Software Engineer - Gameplay

Meta builds technologies that help people connect, find communities, and grow businesses, including social platforms and immersive AR/VR experiences.
Backend
Mid-Level Software Engineer
In-Person
5,000+ Employees
3+ years of experience
AR/VR · Gaming

Description For Software Engineer - Gameplay

Meta's Reality Labs is at the forefront of developing innovative VR/AR products that revolutionize how people connect. As a Software Engineer in the Workrooms team, you'll be instrumental in developing immersive virtual meeting experiences where teams can collaborate effectively regardless of physical location. The role combines expertise in C++, 3D graphics, and real-time interactive systems to create seamless VR experiences.

You'll work on sophisticated technology that generates high-quality digital representations of people and implements efficient animation systems for cross-platform applications. The position requires strong technical skills in C++, 3D mathematics, and experience with game engines, making it perfect for engineers passionate about pushing the boundaries of VR technology.

The role offers the opportunity to work with cutting-edge VR/AR technology at one of the world's leading tech companies. You'll collaborate with diverse teams of engineers, designers, and researchers to shape the future of virtual collaboration. Meta's commitment to innovation in the VR/AR space, combined with its global reach and resources, makes this an exciting opportunity for someone looking to make a significant impact in the future of human interaction and computing platforms.

Working at Meta means joining a company that's actively building the next evolution of social technology, moving beyond traditional 2D screens into immersive experiences. The company offers a collaborative environment where you can work alongside industry experts and contribute to products that will define the future of human connection and virtual reality.

Last updated 8 hours ago

Responsibilities For Software Engineer - Gameplay

  • Build tech, tools and pipelines for generating very high quality digital representations of people
  • Architect and implement efficient and reusable systems that drive animation in complex real-time cross-platform applications
  • Set a high-quality bar to make our technology easy and delightful for developers to use
  • Create high-quality, well optimized, and maintainable code
  • Collaborate with other engineers, product managers, designers, artists, and user researchers to deliver innovative mixed reality and flat-screen products

Requirements For Software Engineer - Gameplay

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • Demonstrated experience with C++
  • Experience as an engineer building and shipping features within 3D real-time interactive engines (Unity 3D, Unreal, or other/proprietary)
  • Experience in object-oriented and component-based design experience
  • Required understanding of 3D math and linear algebra
  • Required problem-solving and capacity to communicate technical concepts

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