Join Qualcomm's GPU Developer Tools team to shape the future of graphics, gaming, and GPU computing technologies. As an Engineer in the Dev Tools team, you'll be working on cutting-edge projects including graphics, games, ray tracing, machine learning, and image processing for the Adreno GPU Software team.
The role offers a unique opportunity to develop crucial tools that enable developers to optimize and debug applications for Qualcomm's Snapdragon Adreno GPU. You'll be involved in full-stack development, from user interfaces to graphics driver instrumentation, working on profiling tools, performance analysis, and debugging capabilities.
Your work will directly impact how developers interact with and optimize for Qualcomm's GPU technology, while also providing you insight into next-generation GPU hardware design. The position involves collaboration with GPU hardware and software teams, partners, and OEMs, making it an excellent opportunity for those interested in both technical depth and broad industry exposure.
The ideal candidate should have strong C/C++ programming skills and deep knowledge of GPU hardware and graphics concepts. Experience with graphics APIs (Vulkan, DirectX, OpenGL), GPU computing (OpenCL, CUDA), or game engines (Unity, Unreal) is highly valued. You'll be working with cutting-edge graphics trends including ray tracing, mesh shading, and workgraphs.
This role offers the chance to work on technology that powers everything from mobile gaming to Mars drones, making it an exciting opportunity for engineers passionate about graphics, performance optimization, and developer tools. Join a team that's at the forefront of GPU technology and help shape the future of mobile graphics and computing.