Qualcomm's in-house Game Studio is seeking a Staff Engineer for their PC Gaming Middleware Development team. This role offers a unique opportunity to work with cutting-edge pre-commercial portable devices and shape the future of gaming on Snapdragon PCs. The position combines game development expertise with system optimization, requiring deep knowledge of C++, graphics programming, and game engine architecture.
The role is situated within Qualcomm's Gaming group, working alongside veteran game developers, artists, and graphics enthusiasts. You'll be responsible for developing and optimizing gaming middleware for both open source and proprietary game engines, with a focus on Windows on Snapdragon platforms. The work involves sophisticated performance optimization across CPU, GPU, and system levels.
This is an ideal position for an experienced engineer passionate about gaming technology and innovation. You'll be working at the intersection of mobile and PC gaming, contributing to next-generation gaming experiences. The role requires strong technical skills in C++, 3D graphics, and game engine development, combined with optimization expertise and excellent communication abilities.
The position offers the opportunity to work with pre-release hardware and influence the direction of gaming technology on Snapdragon platforms. You'll be part of a creative team focused on pushing the boundaries of gaming performance and experience on always-on, always-connected PC platforms.