Graphic Research Staff Engineer

Qualcomm is the largest fabless design company in the world, providing hardware, software and related services to nearly every mobile device maker and operator in the global wireless marketplace.
Backend
Staff Software Engineer
In-Person
5,000+ Employees
8+ years of experience
AI · Enterprise SaaS · Gaming

Description For Graphic Research Staff Engineer

Qualcomm, the world's largest fabless design company, is seeking a Graphic Research Staff Engineer to join their Adreno Graphics Research Team in Bangalore. This role sits at the crucial intersection of Computer Graphics and GPU architecture, where you'll be responsible for advancing 3D Computer Graphics algorithms including Ray Tracing, Mesh Shading, and Workgraphs. The position offers a unique opportunity to shape the future of mobile graphics technology, working with cutting-edge GPU hardware and software systems.

The role combines deep technical expertise with strategic research and development, requiring both hands-on engineering skills and innovative thinking. You'll be working in a fast-paced environment that demands cross-functional collaboration, making it ideal for someone who excels in both technical execution and communication. The position involves developing and optimizing graphics workloads, building functional models, and working closely with hardware architects to define next-generation GPU architecture.

This is an excellent opportunity for experienced engineers passionate about graphics technology and GPU architecture. You'll be part of a company that powers nearly every mobile device in the global wireless marketplace, with access to comprehensive benefits including world-class health coverage, financial planning programs, and continuous learning opportunities. The role offers significant potential for professional growth and the chance to contribute to groundbreaking innovations in mobile graphics technology.

Qualcomm provides a supportive, inclusive culture where your ideas can contribute to world-changing innovations. You'll work alongside leading engineering and technology experts, with access to mentorship programs and tuition reimbursement to support your professional development. The company's commitment to employee wellbeing is demonstrated through comprehensive programs designed to help you achieve your full potential both professionally and personally.

Last updated 13 hours ago

Responsibilities For Graphic Research Staff Engineer

  • Develop, analyze and optimize emerging graphics workloads
  • Build functional models and microbenchmarks for GPU hardware understanding
  • Identify and quantify performance bottlenecks
  • Work with HW Architects to develop new features for Next Gen GPU Architecture
  • Explore emerging algorithms in 3D Graphics domain
  • Conduct literature survey and competitive analysis

Requirements For Graphic Research Staff Engineer

Java
  • Bachelor's or higher degree in Computer Engineering, Computer Science or related field
  • 8+ years Systems Engineering or related work experience
  • Expertise with Vulkan, DirectX, OpenGL, or OpenGL ES
  • Familiarity with modern PC/console game engine architectures
  • Experience with 3D graphics profilers and debuggers
  • Strong communication, planning and execution skills

Benefits For Graphic Research Staff Engineer

Medical Insurance
401k
Mental Health Assistance
  • World-class health coverage for employees and dependents
  • Financial planning and future preparation programs
  • Emotional/mental strength and resilience support
  • Comprehensive wellbeing programs
  • Tuition reimbursement
  • Mentorship programs

Interested in this job?

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