Graphics compiler tooling and test engineer

Leading mobile technology company known for mobile processors, 5G technology, and GPU solutions.
Backend
Senior Software Engineer
In-Person
5,000+ Employees
4+ years of experience
AI · AR/VR · Automotive

Description For Graphics compiler tooling and test engineer

Qualcomm, a global leader in mobile technology, is seeking a Graphics Compiler Tooling and Test Engineer to join their team in Hyderabad. This role is crucial for their Adreno GPU division, which leads the Android smartphone market in graphics solutions. The position combines technical expertise in GPU compilation with practical applications in emerging markets like VR/AR, IoT, AI, and autonomous driving.

The ideal candidate will work on creating world-class GPU compiler products that balance high performance with power efficiency. This multidisciplinary role requires strong technical skills in C/C++ programming, graphics technologies (OpenGL, DirectX, Vulkan), and experience with game engines like Unreal and Unity. You'll be responsible for developing unit tests, optimizing performance, and ensuring quality through collaboration with both internal teams and customers.

What makes this opportunity unique is its position at the intersection of graphics technology and emerging tech domains. You'll be working with Qualcomm's industry-leading Adreno GPU technology, contributing to solutions that power next-generation mobile devices and applications. The role offers exposure to cutting-edge technology and the chance to impact millions of devices worldwide.

Qualcomm offers comprehensive benefits including world-class health coverage, financial planning programs, and continuous learning opportunities. The company's culture promotes innovation, collaboration, and professional growth through mentorship programs and tuition reimbursement. This is an excellent opportunity for experienced engineers looking to work on challenging problems in graphics compilation while contributing to the future of mobile technology.

Last updated 2 days ago

Responsibilities For Graphics compiler tooling and test engineer

  • Create world class GPU compiler products
  • Enable high performance graphics and compute with low power consumption
  • Collaborate with internal teams and customers
  • Develop unit tests by writing shaders
  • Identify potential performance enhancements
  • Report functional issues
  • Create technical training materials

Requirements For Graphics compiler tooling and test engineer

Python
  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field with 4+ years experience
  • Strong proficiency in C/C++
  • Solid knowledge of OpenGL, DirectX, or Vulkan
  • Familiarity with 3D graphics profilers and debuggers
  • Understanding of rendering pipelines
  • Experience with commercial game engines
  • Excellent GPU performance analysis skills
  • Outstanding written and verbal communication abilities
  • 2+ years of work experience with Programming Languages

Benefits For Graphics compiler tooling and test engineer

Medical Insurance
401k
Mental Health Assistance
  • World-class health coverage
  • Financial planning programs
  • Emotional/mental support resources
  • Tuition reimbursement
  • Mentorship programs
  • Continuous learning and development programs

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