Graphics Software Engineer

Leading technology innovator that pushes boundaries in gaming, XR, and AI experiences through GPU and mobile technology innovation.
Boxborough, MA 01719, USASan Diego, CA, USA
Backend
Entry-Level Software Engineer
In-Person
5,000+ Employees
1+ year of experience
Gaming · AR/VR

Description For Graphics Software Engineer

Qualcomm, a leading technology innovator, is seeking a Graphics Software Engineer to join their team in either Boxborough, MA or San Diego, CA. This role is perfect for someone with a strong foundation in GPU development and a Master's degree in a relevant technical field.

As a Graphics Software Engineer, you'll be at the forefront of pushing boundaries in next-generation gaming, XR, and AI experiences. You'll work on architecting, designing, implementing, and optimizing GPU hardware, drivers, features, applications, and tools. This position offers the opportunity to work with cutting-edge technology while collaborating with cross-functional teams to exceed customer expectations.

The role involves hands-on coding in various languages including C, C++, Python, and Perl, maintaining comprehensive testing procedures, and contributing to design improvements. You'll be responsible for writing detailed documentation and working closely with team members to implement new features and functionality.

This entry-level position is ideal for someone who has at least one year of GPU experience and is ready to grow in a supportive environment. You'll work under supervision initially, with your decisions affecting your direct area of work. The position requires strong communication skills and attention to detail.

Join Qualcomm to be part of a team that's shaping the future of mobile graphics technology. You'll have the opportunity to work on projects that impact millions of devices worldwide while developing your skills in a collaborative and innovative environment. This is an excellent opportunity for someone looking to build a career in graphics software engineering at a company known for pushing technological boundaries.

Last updated 2 hours ago

Responsibilities For Graphics Software Engineer

  • Architect, design, implement, and verify GPU hardware, drivers, features, applications, and tools
  • Write code for features, drivers, and APIs using C, C++, perl, python
  • Maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies in designs and develop solutions
  • Collaborate with team members on new features and functionality
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer

Python
  • Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
  • 1+ year of relevant GPU experience

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