Qualcomm, a leading technology innovator, is seeking a Graphics Software Engineer to join their team in San Diego. This role focuses on pushing the boundaries of next-generation gaming, XR, and AI experiences through GPU development. As a Graphics Software Engineer, you'll be responsible for architecting, designing, implementing, and verifying GPU hardware, drivers, features, applications, and tools.
The position requires a Master's degree in a relevant field and at least one year of GPU experience. You'll work with cutting-edge technology, writing code in various languages including C, C++, Perl, and Python. Your responsibilities will include maintaining pre- and post-silicon tests, identifying and solving design deficiencies, and collaborating with cross-functional teams.
This is an excellent opportunity for someone starting their career in graphics software engineering, working under supervision while contributing to meaningful projects. You'll be part of a team that directly impacts the future of gaming, extended reality, and AI technologies. The role offers hands-on experience with GPU architecture and driver development at one of the world's leading technology companies.
Working at Qualcomm means being at the forefront of mobile technology innovation, with the chance to work on products that affect millions of users worldwide. The position provides a structured environment for growth, with clear guidance and support from experienced team members. If you're passionate about graphics technology and want to work with state-of-the-art GPU systems, this role offers an excellent starting point for a rewarding career in graphics software engineering.