Graphics Software Engineer

Leading technology innovator that develops GPU hardware, drivers, and software for gaming, XR, and AI experiences.
Backend
Entry-Level Software Engineer
In-Person
5,000+ Employees
1+ year of experience
Gaming · AR/VR · AI

Description For Graphics Software Engineer

Qualcomm, a leading technology innovator, is seeking a Graphics Software Engineer to join their team in San Diego. This role focuses on pushing the boundaries of next-generation gaming, XR, and AI experiences through GPU development. As a Graphics Software Engineer, you'll be responsible for architecting, designing, implementing, and verifying GPU hardware, drivers, features, applications, and tools.

The position requires a Master's degree in a relevant field and at least one year of GPU experience. You'll work with cutting-edge technology, writing code in various languages including C, C++, Perl, and Python. Your responsibilities will include maintaining pre- and post-silicon tests, identifying and solving design deficiencies, and collaborating with cross-functional teams.

This is an excellent opportunity for someone starting their career in graphics software engineering, working under supervision while contributing to meaningful projects. You'll be part of a team that directly impacts the future of gaming, extended reality, and AI technologies. The role offers hands-on experience with GPU architecture and driver development at one of the world's leading technology companies.

Working at Qualcomm means being at the forefront of mobile technology innovation, with the chance to work on products that affect millions of users worldwide. The position provides a structured environment for growth, with clear guidance and support from experienced team members. If you're passionate about graphics technology and want to work with state-of-the-art GPU systems, this role offers an excellent starting point for a rewarding career in graphics software engineering.

Last updated 4 days ago

Responsibilities For Graphics Software Engineer

  • Architect, design, implement, and verify GPU hardware, drivers, features, applications, and tools
  • Write code for features, drivers, and APIs using different languages
  • Maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies in designs and develop solutions
  • Collaborate with team members on new features and functionality
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer

Python
Linux
  • Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
  • 1+ year of relevant GPU experience
  • Knowledge of graphics and GPU architecture
  • Programming skills in C, C++, Perl, Python

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