Qualcomm, a leading technology innovator, is seeking a Principal Graphics Software Engineer to join their team in Hillsboro, Oregon. This role represents a unique opportunity to work at the cutting edge of GPU technology, focusing on next-generation gaming, XR, and AI experiences.
The position combines technical leadership with hands-on engineering work, requiring expertise in GPU architecture, driver development, and performance optimization. As a Principal Engineer, you'll be responsible for architecting and implementing critical GPU components while leading and mentoring a team of developers.
The role demands a strong background in graphics programming, with experience in languages like C, C++, Python, and Perl. You'll be working in a collaborative environment, interfacing with senior leadership, and driving technical decisions that impact major products and projects.
This is an ideal position for a seasoned engineer who wants to make a significant impact in the graphics and mobile computing industry. You'll have the opportunity to work with cutting-edge technology, influence hardware design, and shape the future of mobile graphics processing.
The role offers the chance to work with cross-functional teams, external stakeholders, and industry standards groups, providing a broad perspective of the graphics technology landscape. Your work will directly influence the next generation of mobile devices and graphics capabilities.
If you're passionate about graphics technology, have a proven track record of technical leadership, and want to work with a company that's at the forefront of mobile innovation, this role offers the perfect blend of technical challenges and leadership opportunities.