Graphics Software Engineer, Staff

A leading technology innovator that pushes boundaries in gaming, XR, and AI experiences through GPU and mobile technology development.
$141,600 - $212,400
Graphics
Staff Software Engineer
In-Person
5,000+ Employees
4+ years of experience
Gaming · AR/VR · AI

Description For Graphics Software Engineer, Staff

Qualcomm Technologies, Inc. is seeking a Staff Graphics Software Engineer to join their innovative team pushing the boundaries of gaming, XR, and AI experiences. This role offers an opportunity to work on cutting-edge GPU technology, focusing on architecture, design, implementation, and optimization of graphics software and hardware solutions.

The position requires deep expertise in graphics programming and GPU technologies, with responsibilities spanning from low-level driver development to high-level feature implementation. You'll be working with various programming languages, primarily C++ and C, while collaborating with cross-functional teams to deliver optimal performance and stability.

As a Staff-level engineer, you'll have significant influence over key organizational decisions and will provide technical leadership to team members. The role offers competitive compensation ($141,600 - $212,400) plus additional benefits including annual bonuses and RSU grants.

Qualcomm provides a comprehensive benefits package including health coverage, 401k, equity, and professional development opportunities through tuition reimbursement and mentorship programs. The company's culture emphasizes innovation, collaboration, and professional growth, making it an ideal environment for experienced graphics engineers looking to make an impact in the field of GPU technology.

The position is based in either San Diego or Irvine, California, offering the opportunity to work with industry-leading experts in a company known for pushing the boundaries of mobile and graphics technology. This role is perfect for someone who wants to be at the forefront of graphics innovation while working on products that impact millions of users worldwide.

Last updated 8 days ago

Responsibilities For Graphics Software Engineer, Staff

  • Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools
  • Write code for complex features, drivers, and APIs using different languages
  • Develop and maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies and propose solutions to improve designs
  • Collaborate with cross-functional teams and external stakeholders
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer, Staff

Python
  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years experience
  • 1+ year of work experience with C++ or C
  • Advanced Graphics knowledge
  • Experience with GPU hardware, drivers, and APIs
  • Strong verbal and written communication skills

Benefits For Graphics Software Engineer, Staff

Medical Insurance
401k
Equity
  • Competitive annual discretionary bonus
  • RSU grants
  • Comprehensive health coverage
  • Tuition reimbursement
  • Mentorship programs

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