Roblox is seeking a Principal Software Engineer to join their Creator Collaboration team, focusing on Roblox Studio - a cloud-based IDE that enables real-time synchronization between game developers. This role is crucial in building and improving collaboration tools and version control systems that empower teams of developers and artists in the Roblox community. The position requires expertise in both frontend and backend development, utilizing Luau and C++ for the frontend and game engine, and C# for backend services.
The ideal candidate will be instrumental in shaping the future of collaborative development in the metaverse, working on features that make team-based creation more efficient, social, and enjoyable. This role offers the opportunity to work on unique technical challenges at scale, contributing to Roblox's mission of connecting a billion people worldwide.
Working at Roblox's San Mateo headquarters (hybrid schedule with in-office Tuesday-Thursday), you'll be part of a team that's reimagining how people come together in virtual spaces. The position offers competitive compensation ($289,460 - $338,270 USD), comprehensive benefits, and the chance to work on sophisticated technical features that will directly impact millions of users.
The role requires strong leadership skills, as you'll be mentoring other engineers and establishing technical standards. Your work will directly influence how creators collaborate in building immersive digital experiences, making this an opportunity to shape the future of interactive entertainment and social connectivity.