Roblox is seeking a Principal Software Engineer to join their Observability team, focusing on building and maintaining critical infrastructure that powers their massive gaming and creation platform. The role involves architecting and scaling systems that handle tens of billions of active metric streams and petabytes of log and tracing data daily. The position offers an opportunity to work on challenging technical problems at scale, as Roblox serves tens of millions of daily users exploring 3D immersive experiences.
The ideal candidate will lead end-to-end project execution, working closely with business partners to shape the vision and roadmap of observability infrastructure. They'll take ownership of existing systems while innovating to build the next generation of observability tools. This role requires deep expertise in distributed systems and a passion for mentoring junior engineers.
Working from the San Mateo headquarters in a hybrid model (3 days in-office), you'll be part of a company that's reimagining how people connect globally. The position offers competitive compensation ($283,780 - $331,640), comprehensive benefits, and the chance to impact how millions interact in the metaverse. You'll join a team focused on building safer, more civil shared experiences while solving unique technical challenges at unprecedented scale.
The role combines technical leadership with hands-on engineering, requiring both architectural vision and practical implementation skills. You'll be instrumental in ensuring Roblox's platform remains observable, reliable, and scalable as it continues to grow and evolve.