Roblox is seeking a Senior Software Engineer for their Cell Lifecycle team to help build and evolve their private cloud infrastructure. This role is crucial in creating and managing sustainable compute primitives across all backend environments, both on-premises and in public cloud data centers. The position involves working with systems that handle millions of containers and process hundreds of millions of requests per second.
The ideal candidate will be instrumental in developing and maintaining the cell primitive that powers Roblox's backend operations. They will collaborate with various teams to implement new features, support diverse workloads, and define cross-system APIs. The role requires expertise in Kubernetes, strong programming skills (particularly in Go), and experience with large-scale distributed systems.
This is an exciting opportunity to join a company that's reimagining how people connect globally through 3D immersive digital experiences. Roblox serves tens of millions of users daily and is building tools that empower their global community of developers and creators. The company offers an attractive compensation package, comprehensive benefits, and a hybrid work environment with in-office requirements three days per week at their San Mateo headquarters.
The position combines technical challenges at scale with the opportunity to shape the future of human interaction in digital spaces. You'll be working on critical infrastructure that directly impacts the platform's performance and reliability. The role offers significant growth potential and the chance to contribute to systems that serve hundreds of millions of users while working alongside talented engineers in a collaborative environment.